These three problem types are the classic proving grounds for combinations, and they show up constantly in probability courses and real life.
Lottery problems are straightforward combination calculations. In a standard 6/49 lottery, you pick 6 numbers from 1 to 49. The total number of possible tickets is C(49, 6) = 13,983,816. Your one ticket has a 1 in nearly 14 million chance of matching. Variations involve secondary prizes (match 5 of 6, match 4 of 6), each requiring its own combination calculation.
Card problems are richer because a deck has built-in structure (suits, ranks, face cards). A standard 5-card poker hand problem usually involves counting favorable hands for specific outcomes like a flush, a full house, or a pair. Each of these requires carefully counting how many ways the required cards can appear while the remaining cards fill out the hand, then dividing by the total hand count C(52, 5).
Selection problems cover things like choosing teams, forming groups with specific compositions, or picking items from mixed categories. The trick is usually to break the problem into parts and multiply combination counts. For example: how many ways can you form a group of 5 from 6 men and 8 women if you need at least 2 women? You'd calculate C(8,2)×C(6,3) + C(8,3)×C(6,2) + C(8,4)×C(6,1) + C(8,5)×C(6,0) and add the results.
Practice with these problem types builds real intuition for when and how to apply the combinations formula, which is far more useful than memorizing the formula alone.